Human-Computer Interaction


CAPTIVE

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A prototype tangible six degrees of freedom (6 DoF) input device that is inexpensive and intuitive to use: a cube with colored corners of specific shapes, tracked by a single camera, with pose estimated in real time.

Demos

The average refresh rate is 63 fps with a single model(updated 10/17/2016).

Applications: facilitating AR game development or serving as a joystick-like controller.

 

Basic Performances. Our device works well with noisy surroundings and is invariant to changes of lighting environment.

 

Virtual Object Viewer: the 3D objects are projected inside the cube so that the users manipulate the virtual objects

in the same way as they interact with a physical object. A Fish Tank VR version is under development!